We need a check for unsurvivably inserted items when regenerating universes, every time before the restocking schema bustle into place, to catch deadly items that are reintegrated into the environment by reality generators. (From the observations of my sequential perception and personal harm schema). Ruffiage that is harmful that gets selected out MUST be sequestered and kept away from the main society, given everything it needs in order to restitutionalize itself into the whole community as quickly as humanly possible.
I don’t want [[[[single-stream], [crush-compaction]] [[[[garbage] and [recycling]] service]]]]. I want waste from individually purchased and found items to be assessed and returned to manufacturer with each purchase for everything that is bought or found (Possibly with UPCs or QR Codes).
YOU’LL KNOW WHEN I’M DONE WITH IT!
Leave a Reply
You must be logged in to post a comment.